Death Defiance
The dead are out and about despite Death's wishes to stay in the ground. They literally defy Death, so you've come to put them back where they belong.
The game is also playable on mobile devices with a controller!
Made by UnityMember using Godot 3.3.4 for the Spooktober 2021 Gamejam
Font: IrishGrover by SideShow
Tileset & Backgound: Moon Graveyard by Anokolisa
GFX: Skeleton Sprite Pack by Jesse M
Music: Road Of Time by Silent Sight
Status | Prototype |
Platforms | HTML5 |
Release date | Oct 31, 2021 |
Author | UnityMember |
Genre | Action |
Made with | Inkscape, Audacity, Godot, GIMP |
Tags | 2D, Short, Singleplayer, Spooky |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Comments
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Awesome game, graphics and music! Good job!
this is rad, I'm in love with the music, is it just the one level?
I am curious why death is fighting skeletons in a graveyard I know there doesn't need to be a reason
My health bar--stamina bar--combination health & stamina bar??--was doing all kinds of weird stuff that did not seem to track with what I was actually doing in the game. The sounds for when your weapon hits an enemy, if they're even there at all, need to be beefed up, as it is the feedback that you're hitting is very weak.
Thanks for the feedback, I'm taking notes and I'll improve upon it when the jam is over! The sounds exist, but they do need to be beefed up as you say. It is only one level, because I ran out of time.
"The dead are out and about despite Death's wishes to stay in the ground. They literally defy Death, so you've come to put them back where they belong." Now that I think about it, I'll put this in the description for everyone to read, thx! :)